
Quick Tricks
The first in the Quick Tricks series. Master this short and fun track to perfection with skill and experience. with an upside down jump, this is the best way to start the Quick Tricks series. Who will be the best?
Detailed Track Information
Ready to push your skills to the limit? Quick Tricks by 3-eb is the perfect starting line for the legendary Quick Tricks series. This custom map is a masterclass in precision, offering a short but incredibly fun speedrun experience that demands both skill and experience to conquer. Don't let its compact size fool you; this track is packed with high-speed action and a signature upside-down jump that will test your nerve and racing strategy. It's the ideal playground for players looking to perfect their lines and shave off those crucial milliseconds.
As the first in its series, Quick Tricks sets the bar high, challenging you to master every twist, turn, and gravity-defying moment. Whether you're a seasoned veteran or a newcomer to custom maps, the question remains: who will be the best? Grab this PolyTrack code, hit the throttle, and find out if you have what it takes to dominate this exhilarating course. It’s time to turn skill into speed.
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Why This Track Is Worth Trying
Quick Tricks is a medium speedrun track from 3-eb. It is best approached as a test of quick restarts, repeatable lines, and removing small hesitations from each section.
First Run Plan
run the track several times at 80 percent speed, then start optimizing the first checkpoint split
Main Risk
Watch for blind turns and unnecessary steering corrections, since tiny delays matter more on speedrun maps.
Difficulty Note
Expect a few mistakes while learning the route, especially if the track mixes speed with tighter inputs.
Use a measured pace for the first few attempts, then start trimming risky corners. This code uses the newer PolyTrack import format and can also be tested in Review Racer when available.
Track Code
How to Use This Code
- Click the "COPY CODE" button above
- Open PolyTrack in your browser
- Go to Track Editor → Import
- Paste the code and click Load
- Start Game
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