
Scarab Area
A technical Speedrun with a bit of parkour at 3000 feet up and then a huge vertical drop to ground level and back up again, a spiral, huge straight sections, and then a fast paced, tight corner sections, and terribly unforgiving turns. Oh and By the way took me almost 15 minutes to finish the track (with skips) so good luck. For how to play the track you can check out my run on it.
Detailed Track Information
Scarab Area is DJgamerz_100's Impossible technical speedrun, now in a longer version with new obstacles and a huge drop. The route opens with a stretch of parkour three thousand feet up, then falls to ground level and climbs back up again, adding a spiral, very long straight sections and a run of fast, tight corners with unforgiving turns. Twenty-five checkpoints break the marathon into pieces, and the author says a full clear took almost fifteen minutes.
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