PolyTrack Impossible Tracks Challenge: Can You Beat These?
You have conquered easy tracks. You have mastered medium difficulty. You have pushed through expert challenges. But are you ready for the impossible?
Impossible-difficulty tracks represent the pinnacle of PolyTrack challenge. These are tracks designed to break players, requiring pixel-perfect precision, inhuman reflexes, and an intimate understanding of the physics engine. Some tracks on this list have completion rates below 1%.
This is not a list for the faint of heart. This is a challenge—a gauntlet of the 15 most ruthless, punishing, and ultimately rewarding tracks in the entire PolyTrack library.
Are you up for it?
The Impossible Track Rating System
We rate impossible tracks on five factors:
Each track is scored 1-10 on these factors.
The Challenge: 15 Impossible Tracks
#### Track #1: Community Track #52 — "The Benchmark"
Difficulty Scores:
Why It Is Legendary:
This is THE track that most players point to when discussing impossible content. Its combination of precision jumping and split-second drift sections has created thousands of frustrated players.
The Killer Section:
"The Corkscrew Jump" at the midpoint requires entering at exactly 142 mph with a 3-degree left tilt to land on the spiral. Miss it by inches, and you are restarting.
World Record Holder Tip:
"Stop trying to go fast. Go consistent. The speed will come naturally once your line is perfect." — Anonymous WR Holder
Estimated Attempts to Complete: 500-1000+
#### Track #2: Community Track #81 — "The Gauntlet"
Difficulty Scores:
Why It Is Legendary:
Pure technical difficulty. No gimmicks, no tricks—just 47 corners that each require exact execution. One mistake anywhere restarts the attempt.
The Killer Section:
The "Triple Apex" sequence (corners 23-25) requires hitting three consecutive hairpins with zero margin for error. Each hairpin demands a different drift angle.
Community Quote:
"I spent 80 hours on this track. When I finally completed it, I cried." — Reddit User
Estimated Attempts to Complete: 1000-2000
#### Track #3: Community Track #134 — "Skyfall"
Difficulty Scores:
Why It Is Legendary:
A vertical track that takes place almost entirely in the air. You jump from platform to platform, each smaller than the last, with zero room for landing error.
The Killer Section:
"The Needle" is a landing platform that measures approximately 3 car widths. At the speed you are approaching, you have a 0.2-second window to correct your trajectory.
Speedrunner Strategy:
Some top players intentionally under-jump the platform before The Needle to reset their speed. Slower approach, but more consistent landing.
Estimated Attempts to Complete: 300-700
#### Track #4: Community Track #151 — "The Marathon"
Difficulty Scores:
Why It Is Legendary:
It is 12 minutes long. Most impossible tracks are 1-3 minutes; this is a four-lap endurance test with no checkpoints. One mistake in the final lap after 10 minutes of perfect play means starting from scratch.
The Killer Section:
Every section. The difficulty is not in any single obstacle—it is maintaining focus for twelve straight minutes.
Mental Preparation:
Players report meditation before attempts. Others split the track into "mental checkpoints" to maintain focus.
Estimated Attempts to Complete: 200-500 (per session; many players take months)
#### Track #5: Community Track #140 — "Physics Breaker"
Difficulty Scores:
Why It Is Legendary:
This track exploits obscure physics quirks. Normal driving will not work—you must wallbounce, edge-ride, and use momentum cancellation to progress.
The Killer Section:
"The Reverse Loop" requires entering a loop backwards, bouncing off the ceiling, and exiting upside-down. It defies logic until you understand the physics.
Learning Curve:
Most players spend their first 50 attempts not even understanding what the track WANTS them to do.
Estimated Attempts to Complete: 400-800
Tracks #6-10: The Specialist Gauntlet
#### Track #6: Community Track #141 — "Drift Perfection"
Focus: Pure drifting at impossible angles
Killer Section: 47-second continuous drift through an S-curve
Completion Rate: Less than 0.5%
#### Track #7: Community Track #155 — "The Speedtrap"
Focus: Maintaining exact speed through the entire track
Killer Section: Too fast = crash; too slow = miss the jump
Completion Rate: Less than 0.3%
#### Track #8: Community Track #161 — "Maze of Pain"
Focus: Navigation and memorization
Killer Section: The track looks identical in multiple places—easy to get lost
Completion Rate: Less than 1%
#### Track #9: Community Track #135 — "Mirror World"
Focus: Inverted controls section mid-track
Killer Section: Transition from normal to inverted controls without crashing
Completion Rate: Less than 0.8%
#### Track #10: Community Track #164 — "Zero Margin"
Focus: Every single element has pixel-perfect requirements
Killer Section: All of it
Completion Rate: Less than 0.2%
Tracks #11-15: The Elite Five
These tracks are reserved for players who have already conquered the previous ten. They represent the absolute hardest content in PolyTrack.
#### Track #11: Community Track #52 Version 2 — "The Revenge"
The creator of Track #52 made a sequel. Twice as long. Twice as hard.
Special Challenge: Complete in under 4 minutes for bragging rights.
#### Track #12: Community Track #81 Time Attack — "Sub-60 or Bust"
Normal completion is not enough. You must beat it in under 60 seconds. The world record is 58.7.
Special Challenge: Join the sub-60 club.
#### Track #13: Community Track #178 — "Community Killer"
Designed by combining the hardest sections from the 10 most popular impossible tracks. A "greatest hits" of suffering.
Special Challenge: Complete without using reset button.
#### Track #14: Community Track #186 — "The Final Test"
This track was created as a test for AI bots and was never intended for human completion. Fewer than 10 humans have beaten it.
Special Challenge: Be among the first 20 human completions.
#### Track #15: "???" — The Secret Track
There exists a track embedded in the game files that has no official listing. It is referred to only by its hash code. Completion rewards are unknown, because no one has ever finished it.
Special Challenge: Find it. Beat it. Become a legend.
The Challenge Protocol
Think you can beat all 15? Here is how to prove it:
Step 1: Record your completion of each track
Step 2: Share your recordings on our Discord or Reddit
Step 3: Join the "Impossible Club" with verified completions
Step 4: Receive your ranking among the elite
Current Leaderboard:
Words from the Community
"When I beat Track #81, I literally screamed. My roommates thought something was wrong." — Discord User
"I have been working on the Elite Five for three months. I am at 3/5. This may take a year." — Reddit User
"The impossible tracks taught me more about patience than any video game has any right to." — YouTube Commenter
Preparing for the Impossible
Before attempting these tracks:
Training Regimen
Week 1-2: Fundamentals
Week 3-4: Expert Practice
Month 2: First Attempts
Month 3+: The Grind
The Psychology of Impossible Tracks
Accepting Failure:
You will fail more times than you can count. This is expected. Embrace it.
Micro-Progress:
Celebrate getting 10% further than before. Celebrate a single clean corner. Small wins matter.
Rest Days:
Burnout kills progress. Take breaks. Your muscle memory consolidates during rest.
Community Support:
You are not alone. Thousands have walked this path before. Seek advice. Share struggles.
Final Challenge
To the player reading this who thinks "impossible" is just a word:
Prove us wrong.
Complete all 15 tracks. Join the elite. Leave your mark on PolyTrack history.
The challenge awaits. Are you ready? 🏴☠️